Any danger in a (possibly slightly) broken GPU?
Posted: Wed Apr 01, 2020 7:45 pm
I have an older nVidia card that I used to run SLI with another like it. If I recall correctly, this card at some point developed some intermittent artifacting problems. It still appeared to render everything 3D correctly, but on the screen there would be times when the colors would get kinda screwed up.
I think I swapped the slots of the cards and used the other as my primary while the semi-broken one was still part of the SLI setup, and as far as I remember, that worked fine. The question is--if I try to use this broken card for F@H, and if it successfully works, is there a potential that it's returning erroneous data?
Is there ever a way to know if F@H simulations are bad? Or do they check themselves and simply fail?
-Joker
I think I swapped the slots of the cards and used the other as my primary while the semi-broken one was still part of the SLI setup, and as far as I remember, that worked fine. The question is--if I try to use this broken card for F@H, and if it successfully works, is there a potential that it's returning erroneous data?
Is there ever a way to know if F@H simulations are bad? Or do they check themselves and simply fail?
-Joker